The Witcher 3 Gdc 2016 Game Of The Year The Witcher 3 Wild Hunt
[Source: kotaku.com] The developer behind the game, CD Projekt RED, used the REDengine 3 to run the game, which allowed more realism to be added, as well as the smoke and fog you see as you traverse the world. The engine is the reason why the game itself could have a complex, nonlinear storyline that other engines would suffer to produce. For example, if player A were to make a choice, then it would be a linear path from point A to point C with event B in the middle....